Hover Strike: Unconquered Lands Review

Hover Strike: Unconquered Lands is a seek-and-destroy game in which you control an armored hovercraft. It could be described as part Battlezone and part Cybermorph. Each of the 40+ levels has anywhere from two to thirty targets that must be destroyed. There are a variety of enemies that will get in your way. You can destroy them, or just make your way around them to reach your target. While there is a radar and compass, the way to reach some targets isn't always a straight line. You may have to find your way through a maze of mountain ranges to reach some of the targets.

While the concept may sound good, the graphics and control keep Hover Strike: Unconquered Lands from being a good game. The frame rate is low, and the game does not run smoothly. When moving over bumpy terrain or water, your view will rapidly move up and down. You will be looking up at the sky one second, and down at the ground the next. This makes it difficult to control where you are going, and even more difficult to aim. By the time you have a shot lined up, your hovercraft has already moved out of position and your shot will miss its target. It can be frustrating at times, so often your best strategy is just to try to avoid the non-essential enemies and just proceed to your targets. The music in HS:UL is pretty good, and is the strongest aspect of the game. Hover Strike: Unconquered Lands, while not a great game, may keep you entertained for a while with its many levels. It may be worth the purchase if you can find it for under $10, just don't expect to be overwhelmed.

Graphics
4
Sound
7
Control
4
Overall
5

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