Worms is a turn-based strategy game in which heavily armed worms fight each other. There are four worms on each team, and up to four teams can do battle. The teams can be human or computer controlled. On each worm's turn, he can use any of a variety of weapons. Attack your opponents with bazookas, homing missiles, grenades, shotguns, dynamite, and even exploding sheep. If you'd rather not attack, you could use a blowtorch to create a tunnel, bungee jump off a cliff, place girders in strategic locations, or teleport to a different area.
Worms is a fun game to play, but it certainly isn't flawless. The one-player mode is fun, but lacks depth. There is no ultimate goal or a way to finish the game; you just fight one battle against the CPU. That can get boring after awhile, as the real fun is with two or more players. Another big problem with the game is the lack of a save feature. Every time you turn the game on, or reset it, you must re-adjust your settings. Your volume settings, your game and weapon options, control set-up, team names, and worm names must all be entered again. For $69.95, you would think that Telegames could at least include a simple save feature similar to the one that virtually every other Jaguar cartridge has.